Grass Tuft Generator (April 16th, 2009)

I made this script as a response to a thread on the BZBB about having an option to show tufts of grass throughout a map. It has a built in defined object for the tuft of grass, and then randomly spreads however many you want throughout a specified map size. You can also change the vertical height the grass is at incase you have a fake floor in your map.

If I ever get the urge to work on this script again, I'll make different styles of vegetation and randomly mix them in as well. So far this script hasn't been used much, but you can grab a copy here. Just make sure you change the path on line 8 to wherever you want the resulting .bzw file to be.


Kind of hard to see, but they're in there